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Online flashcards with your own words

Build a deck where each card shows a word and hides its meaning. The student tries to recall it, flips the card and checks whether they were right. No sign-up, nothing to install, and it behaves the same on a phone, a tablet or a computer.

Create my flashcards

What a flashcard deck is and why it works for revision

Flashcards are the digital version of the study cards everyone has used: a deck where each card carries a term on the front and its meaning on the back. You tap the card, it flips, and the answer appears.

It looks simple, and that is precisely the point. Before flipping, the student has to make the effort to remember what that word meant. That attempt to retrieve the information from memory, rather than the act of reading it again, is what makes it stick. It is why flashcards have spent decades as one of the most effective ways to revise vocabulary, definitions and standalone concepts.

The difference from a printed deck is that nothing has to be photocopied or cut out, the deck is shared with a link and it can be reused as often as you like. And the difference from generic flashcard apps is that you write the content, with the exact words of the unit you are teaching.

How it differs from the memory match game

They are both card games, but they train different things and it is worth not confusing them when you choose:

Flashcards

Each card stands alone: it shows a word and hides its meaning. There are no pairs and no score. The student self-assesses: recall, flip, check. It is for studying and revising.

Memory match

Cards come in pairs and you have to find them by remembering where each one was. It mainly works visual memory and attention. It is more competitive and works better as a group activity.

If what you want is for each student to revise on their own, flashcards are the better fit. If you are after something to play together, have a look at the memory match game.

How to create your flashcards in three steps

  1. Write each card. A word and its meaning. Add as many as you need: this week's vocabulary, the terms of a unit or the definitions that are on the test.
  2. Share the link. Saving the deck generates an address of its own. Send it round the class group chat, paste it into the school platform or project it in the room.
  3. Revise by flipping. Every card starts on the word side. Tap to reveal the meaning and tap again to hide it. The reset button turns them all face down for another pass.

Tip: build one deck per unit instead of a giant one covering the whole term. Ten or fifteen cards can be revised in five minutes and repeated several times, which is exactly what makes vocabulary stay put.

Ideas for using flashcards in every subject

The format never changes — term and meaning — but it turns into something completely different depending on what you write:

ESL and languages

The English word on the front and its translation on the back. Also the reverse: the definition visible and the term to be recalled, which is considerably harder.

Science

Terms like osmosis, vertebrate or photosynthesis with their definitions. Ideal for the technical vocabulary that lands all at once at the start of a unit.

History and geography

An event, a figure or a date on the front, and on the back what it was or why it matters. Works very well for revising before a test.

Literacy and literature

Literary devices with their explanation, authors with their works, or advanced words with their meaning. Useful for widening vocabulary.

Maths

The name of a formula or a concept on the front and its statement on the back. Good for memorising what has to be at hand before solving anything.

Sunday school and Bible study

Characters, books or terms with their explanation. A convenient format for youth groups and religious education.

How to write flashcards that are actually learned

A badly written deck gets revised just the same, but it teaches nothing. Four rules that make the difference:

  • One idea per card. If the back holds three separate concepts, the student does not know which one they were meant to recall. Three separate cards are better.
  • Keep meanings short. One or two lines. A card is for recalling, not for reading a paragraph; the long explanation is already in their notes.
  • Do not repeat the word inside its own meaning. If the card says "photosynthesis" and the back opens with "photosynthesis is…", you are giving the answer away when they read it in reverse.
  • Use your classroom wording. Copying the dictionary definition usually sounds nothing like the way you explained it, and that confuses more than it helps.

Why use the DangoGames flashcards

  • Free and no sign-up. You come in, write your cards and share. There is no account to create and no trial to expire.
  • Shared with a link. Every deck has its own address, so you can send it to the class or keep it for next year.
  • Works on any device. Designed both for projecting in the room and for each student to revise from their own phone.
  • You write the content. The deck adapts to your subject and your level, not the other way round.
  • It warns you about duplicates. If you try to add the same term twice, it tells you before saving.
  • Nothing to install. It runs in the browser, even on school computers that block new software.

Build your flashcard deck now

Write each word with its meaning, share the link and start revising. You need no account and no download.

Create my flashcards

Frequently asked questions

Is the flashcard game free?
Yes. You can build as many decks as you like without paying or signing up. There is no trial version and no cap on the number of cards.
How is it different from the memory match game?
In the memory game you have to find identical pairs and it mainly exercises visual memory. In the flashcard game there are no pairs: each card shows a word and hides its meaning, so the student tries to recall it and flips the card to check. One is a matching game; the other is a study deck.
Can I use my own words and definitions?
Yes, and that is the whole idea. You write each word with whatever definition you want to give it, so the deck fits the vocabulary and the level of your class instead of arriving with generic content.
How many cards can a deck hold?
As many as you need, there is no ceiling. That said, decks of ten to twenty cards work best for classroom revision: enough to cover a unit and short enough to get through in a few minutes.
How do I share the flashcards with my students?
Saving the deck generates a link of its own. Send it through the class chat, paste it into your LMS or project it in the room to revise together.
Is it good for studying English vocabulary?
It is one of the most common uses: the English word on the visible face and its translation or definition on the back. It also works the other way round, showing the definition and asking students to recall the term.
Does it work on a phone?
Yes. It works on phones, tablets and computers from the browser, with no app to install. Cards are flipped by tapping them.
Can I reuse the same deck with another class?
Yes. Save the link and open it again whenever you want. It works for repeating the revision with a different group or the following year without typing anything again.

More games and classroom tools

All of them are free, take minutes to set up and are shared with a single link.